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Can't find EventSystemEditor in Unity 5.1.2f1
I'm trying to create my own editor for a component and I'd like to add events to it. However, I can't extend EventSystemEditor like the API suggests. I'm pretty sure I'm importing the right package (UnityEditor.EventSystems), but I still get a "The type or namespace name 'EventSystems' does not exist in the namespace 'UnityEditor'." error. I've tried UnityEditor.UI as well, but it doesn't work either and apparently that's been deprecated. Has something changed with this namespace that hasn't been documented on the API yet?
Answer by TheFrozenRaven · Jun 12, 2018 at 09:27 AM
I found a workaround. Had the same problem, but the decompiled version of the EventSystemEditor (and the EventTriggerEditor) can be found here:
https://github.com/jamesjlinden/unity-decompiled/tree/master/UnityEditor.UI/EventSystems
This way you can just add it yourself
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