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Question by
PersimmonSquares · Feb 18, 2016 at 09:10 AM ·
movementcirculararc
Arc movement
So, I'm working in Unity2D and I'm trying to get a certain object to move in an arc-like pattern a certain distance from a central point. The intention being that it would only travel in a circular motion between two points upon being fed a direction, at a speed determined by the y-axis input, then stopping. Any help?
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