Can I still edit the pivot of multiple selected sprites?
I recently upgraded to the latest version of Unity, and it seems a crucial UI element I depend on has been removed.
In the past, when selecting multiple sprites, I could set the pivot point of all of them at once by simply using the Inspector. There was a dropdown menu to select a generic pivot point (like top, bottom, left, etc.) as well as text fields for X and Y if a Custom pivot point is specified.
However, it now appears that these elements have been removed, and I'm forced to enter the Sprite Editor for EVERY SINGLE SPRITE and set the pivot there. Needless to say, given a large number of sprites this is untenable.
Have these UI elements been removed? Or have they just been moved elsewhere and I'm missing it?
If they have indeed been removed, can somebody from Unity please justify this action? Please don't mistake my neutral tone for dispassion; I am quite infuriated by this change.
Answer by Dronami · Jun 09, 2018 at 01:15 AM
Okay, it turns out I'm an idiot. For some reason, this functionality has been hidden unless you set the Sprite Mode to "Multiple." I'm satisfied with this.