Best practices for changing environment lighting mid-scene?
I have a scene where I follow a train inside and outside of a tunnel. I have been trying to figure out the best way to have the lighting and skybox reflection change between these two environments. In the tunnels, I want no reflection or ambient light, but after a camera cut to the outside, I want skybox based lighting and reflection.
It seems that I can assign and unassign the skybox in realtime, but the reflection of the skybox never appears when I exit the tunnel. I have a feeling this has something to do with baking and auto settings, but I'm not sure. I've tried a few different ways of changing the environment lighting, using scripts that target the environ lighting properties, and also useing skybox components on cameras.
Can I get a little advice here?
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