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Question by mkturkeri · Dec 16, 2014 at 07:45 PM · vrbluetoothphonecompasssensor

Using phone compass as a sensor in the game

In a desktop (Windows) VR application, I would like to use my phone as a sensor which uses its compass to change view, for example when the player rotates his/her phone, avatar in the game also rotates. I want to connect my phone via bluetooth to the computer. Is this possible in Unity?

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avatar image meat5000 ♦ · Dec 16, 2014 at 12:21 PM 0
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Yes, but a lot of the functionality is not actually a Unity feature. You won't find it in the documentation.

avatar image meat5000 ♦ · Dec 16, 2014 at 01:04 PM 0
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There are also a lot of Android Joystick type apps. These would tell you exactly what to do, if you were to look inside one which I don't condone ;)

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Answer by HarshadK · Dec 16, 2014 at 12:24 PM

Doesn't look like impossible.

There already exists a similar application called Unity Remote which is developed by Unity itself to allow developers to use their phones/tablets as input devices. You want to do something similar using bluetooth.

You will need to develop plugins for Unity in order to do this as there is no readymade solution (as long as I know) which will do this for you.

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