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Question by GAGameStudios · Apr 14, 2020 at 02:31 PM · unity 2dphysics2dsprites

How do I make my sprite change it's rotation based on the slope it's is on?

So I want by sprite to fall all the way down. If you don't know what I mean you can see what I mean in the picture below. When my character is on a slope I want his rotation to change based on the slope. Again, if you don't know what I am talking look at the image attached. Please help me fix this problem and explain step by step on how I can fix it.

screen-shot-2020-04-13-at-95211-pm.png (39.3 kB)
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Answer by xxmassassenxx · Apr 14, 2020 at 07:41 PM

If you use rigidbody and dont freaze the z position it will tilt but if you just walk of a ledge it will probably face plant. it that matters i have no clue how to fix it

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avatar image GAGameStudios · Apr 14, 2020 at 10:27 PM 0
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Thank you very much

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I’ll see if it works

avatar image GAGameStudios · Apr 14, 2020 at 10:27 PM 0
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I guess this is really tricky

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Answer by cubeactive · May 09, 2020 at 04:59 PM

Maybe just check to see if the character is on a slope and manually adjust the rotation of the sprite. I Think you can use the raycast function to see what kind of ground it is on. I'm assuming your slopes are always the same angle.

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