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               Question by 
               tjPark · Feb 17, 2016 at 09:38 PM · 
                2dspriterenderingsprite renderer  
              
 
              how to make SpriteRenderer visible only in bounds (2D)
I'd like to make scrollable image gallery box, not GUI but using GameObjects. Scroll is ok. I could do in some way but I don't know how to render only part of gallery images, which are only in specific bounds.(like gallery pop-up).
I found some answers related articles with Unity GUI but not for SpriteRenderers Can anybody give me a clue??
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              Answer by tjPark · Apr 09, 2019 at 05:58 AM
Use Sprite Masks : https://docs.unity3d.com/Manual/class-SpriteMask.html
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