Does the VR game made with Samsung Gear VR work with all the VR tools availables in market like Google card board, Htc vive, Occulus Rift etc... ?
Hi, I want to make a game in Virtual Reality using Samsung Gear VR. Does it supports all the vr tools like Google Card Board, HTC Vive, Occulus Rift etc....
I am also facing this problem. I have searched the answer but not get appropriate solution.
Answer by WakeArray · Dec 24, 2016 at 04:37 AM
Short Answer: You can't simply build the exact same game for all four systems.
Long Answer: While the games may have mostly the same mechanics, the tools will sometimes change. Google Cardboard for instance requires a special cardboard camera object. The Vive and Oculus both have motion controllers, though only the Vive ships with them in all kits, the Oculus Rift ships with the Xbox controller by default. So as long as you're willing to slightly retool your application, it's not hard at all to build to all those platforms, but keep in mind, since the Cardboard is designed to only work with one button, your interface will be pretty much limited to gaze and point style interaction. Most people with a Vive or Oculus are looking for a more engaging experience and will be less likely to purchase a game that only uses one button.
Thankfully Unity supports all of these platforms and a game made using Unity can be made to support all of these platforms fairly easily.
Your answer
![](https://koobas.hobune.stream/wayback/20220612084205im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
Google Cardboard App not being 360 1 Answer
Unity to iOS VR (via Google Cardboard) - screen is squashed 0 Answers
GoogleVR / C# - How to, with the "pointer click": click 1 move a cube and click 2 move back the cube 0 Answers
No GearVR in My app, But it always start GearVR when I start my app! 0 Answers
Unity 5.5 to Unity 2017 - Google VR 0 Answers