Question by 
               bhayward_incrowd · Oct 12, 2016 at 01:03 PM · 
                particlescolorparticlesystemparticle systemcolor change  
              
 
              How do I set the statColor of a particle system through script
I am trying to set the startColor of a particle system through a script. I either get the error:
Cannot modify a value type return value of UnityEngine.ParticleSystem.main. Consider storing the value in a temporary variable
or
Property or indexer UnityEngine.ParticleSystem.main cannot be assigned to (it is read-only)
How do I do this please?
Implementation 1:
             foreach (ParticleSystem p in systemToChangeColor) {
                 p.main.startColor = myColor;                
             }
Implementation 2:
             foreach (ParticleSystem p in systemToChangeColor) {
                 ParticleSystem.MainModule newMain = p.main;
                 newMain.startColor = myColor;
                 p.main = newMain;
             }
               Comment
              
 
               
              Answer by s4nti4gomedin4 · Jan 04, 2017 at 04:06 PM
@bhayward_incrowd try this.
 foreach (ParticleSystem p in systemToChangeColor) {
      ParticleSystem.MainModule newMain = p.main;
      newMain.startColor = myColor;
 }
Answer by kwameopare · Jun 08, 2018 at 01:41 PM
@bhayward_incrowd Try this
 foreach (ParticleSystem p in systemToChangeColor) {
     ParticleSystem.MainModule module = p.main;
     module.startColor = new ParticleSystem.MinMaxGradient(myColor);
 }
Your answer
 
 
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