Can you sell games that use models made in external software like Blender?
I'm using the free version of Unity. Which 3D modeling software would be easy to learn and cost less? I know of Blender, Maya and 3DSMax. I know Blender is free to download and use but I didn't understand what they meant with this: "With stand-alone games however, any data that is included inside the actual stand-alone executable is covered by the GPL. If this is a problem then you should set up the stand-alone player so it reads from external .blend files. A common practice is to include a “please wait, loading…” scene in the standalone, and read level files externally. The Blender standalone player or the game player can be sold commercially too, but you have to make it available under the GPL conditions." What do they mean by reading externally by including the loading screen? Can you sell games made with Unity3D that use models made in Blender? I don't want to invest 1000s of dollars in Maya when I'm just starting out. Are there any other free to use/ cheap 3D modelling software whose assets I could use in a game that I intend to sell?
Answer by Owen-Reynolds · Feb 16, 2016 at 04:35 AM
A little searching, you should be able to get more legal answer, but I think this is where to start:
The GPL applies to the code itself, not anything you make with it. FBX's with Blender or JPEGs with Gimp are fine.
If you make a standalone that runs using the Blender game engine, it could include actual Blender code, so has to be GPL'd. That's what the warning is.
As a common-sense guide, the GPL is to prevent someone making their own drawing program, which is secretly 90% a reskinned Gimp.
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