Question by
Hex2013 · Feb 15, 2016 at 04:09 PM ·
objectdatasave scenesave-to-file
Save Objects Instantiated clones in a Text File
I am making A level editor like Halo Forge, I am basing the building off of The Modular Build engine. But It Instantiates objects that you place down as a clone, so when I exit play mode, all of the objects go away. How could I Save The Object and the position/rotation data to a text file via script so that I could load up the scene later and have all of the objects in the same place.
Thanks for any help.
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