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Question by Aggerwal · Jun 27, 2016 at 06:10 PM · animationsprite2d spritesspritesheet

Sprite animation showing animation above it in spritesheet.

I have a spritesheet filled with sprites whose cell size would be 64x64 pixels. I made the animations and all that is working, but when I look closely at the animations during play, I notice that there is a very small sliver of pixels above the animation that belongs to the feet of the sprites above it in the spritesheet. What could be causing this? I made sure each tile is 64x64 and made the cell size 64x64 in the sprite editor.

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Answer by Fanttum · Jun 28, 2016 at 04:07 AM

I'd double check to see where those pixels are.

You might have a filter on that bleeds down below that line.

Just moving your sprites up a few pixels in the source file should also work too.

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