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Question by Im-Brazilian · Nov 14, 2016 at 12:37 AM · c#arrayrandomstring

How to make a random string from array in C#?

Hi there, guys! I'm making a rubik's cube game, and there is a timer in it. And it needs to have a random scramble which is in a array (it already has, but it's not a good one). Look:

 public Button botao;
 public Sprite imagemStart;
 public List<string> Scramble;
 public Text textScramble; 
 public float mil;
 public float sec;
 public int min;
 
 public void ChangeBool(){
         BtnBoolean = !BtnBoolean;
         sec = 0;
         mil = 0;
         min = 0;
          textScramble.text =    "";
          if(!BtnBoolean){
              int i = 0;
              while(i < 12){                  
          textScramble.text += Scramble[UnityEngine.Random.Range(0, Scramble.Count - 1)].ToString(); 
              i ++;
          }
           botao.image.overrideSprite = imagemStart;    
          }                
     }

It works, but it has some issues like this: alt text

It must not repeat the previous algorithm. So, my question is: How can I make a random algorithm (R or R' or R2 or L or L' or L2, etc) wihtout repeating the previous movement (letter)? Sorry for my bad english. Please, can someone help me?

issue.png (101.4 kB)
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Answer by Im-Brazilian · Nov 14, 2016 at 12:41 AM

I thought in some like:

  while(i < 12){
        if(Scramble != previousLetter || Scramble != previousPreviousLetter){       
        textScramble.text += Scramble[UnityEngine.Random.Range(0, Scramble.Count - 1)].ToString(); 
               i ++;
             }
           }
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