How do I make a centipede/conga line out of game objects?
So I'm making a small tank game involving two lines of tanks that all follow the leader (if the leader/individual tanks die, the next tank will take its place). I have created the basic movement for the first tank (I used transform.position and transform.forward as well as rotations) but I actually have no idea as to how to get each other tank in the line to follow the proceeding one. I was thinking of creating an array of gameObjects but when I was researching I couldn't find anything of that nature. I'm a beginner programmer and unity3d user and was looking for some guidance as to how to continue. Any help or thoughts would be stellar.
Thanks
Your answer
Follow this Question
Related Questions
How to transform many copies of a mesh object into many copies of same prefab? 0 Answers
Map Creator in game. 0 Answers
prefabs break movement scripts, 0 Answers
NPCs to look in the direction the target is 0 Answers
Skid steer type movement 1 Answer