Make an object fly when it hits another
Hello everyone, i have a question. Actually, i think it's kind of a noob question. Nevermind, all of my questions are a little easy to solve. Anyway...
I wanted to make a collision system that would make two objects behave just as two bullets hitting themselves (i think). I have a giant sphere that is trying to hit the player, and the player is trying to hit the giant sphere. (The two are spheres). So, i wanted to make something like... If the two collide, then the one with less speed would fly a little. Do someone know how to do this? Because i have no idea, and i couldn't find something like this in the internet.
Comment