Why won't my C# code work when I make it on a Mac and then copy it exactly to a Windows
I have written C# code for my games on a Mac but I am working in a group and when I copy the code exactly over to the windows project it doesn't work despite working on my Mac. Is there a fix to this?
Unity is telling me that nothing is wrong, I can play the game and in some cases actually use some of the functionality of the code in the game, such as rotating the camera. But then there will be issues such as with the rotation script rather the rotation being smooth the camera jumps to fixed positions around the target.
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