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Question by Kavado · Aug 13, 2016 at 12:20 PM · c#movementenemywaves

Spawned enemy walk from right to left destroying turrets.

Hello Everyone, I'm new in Unity game dev and have some questions. I came up with idea to make a sidescroller game, but I have some problems.

Green objects - Turret

Pink object - Player spawn

Red object - Enemy spawner

Orange object - Village with NPC

And my question is about what should I search, and read about to make this:

I would like to make:

  • waves, each next wave spawn more enemy and more kind of enemy,

  • enemy walk from right side to left side, when on they road its a turret, they start attack, when turret its down they go further left side,

  • when player its in X range near enemy, enemy focus on player, when player run out, they back to attack the turret, ( when all turrets down, its game over )

  • drop items from enemy, how to make list of items which enemy can drop with some drop rate ( i mean 1 item i have chance 50% to drop, another 25% to drop it from monster)

Npc shop, equipment,iventory and stats I think i know how to make it.

I would ask for some tips. :)

Kind regards, Konrad

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