Memory Profiler does not detect my mobile
Hi folks,
I'm currently using the memory profiler . It worked very well ! But recently, after using another mobile device, then switching again to the first one, I wasn't able to profile .
- I can profile on the main unity project, the one that I build, with the basic profiler. 
- I can't profile on the memory profiler project (mobile not visible on "active profiler"). So ... no snaps :( 
I run a IL2CPP project, Unity 5.6, my mobile is connected to my wi fi network and my PC (Usb cable).
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              koobas.hobune.stream
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