Question by
jethrogillgren · Mar 06, 2018 at 09:12 AM ·
networkingnetworkassets
UNET AssetID 0000 zero
I have several Scene NetworkIdentity.AssetIDs in my game which are set to zero 00000
Is this by design or a bug?
Some get assigned NetIDs, some don't. I am looking both in the "Network Information" panel in the Inspector, and debugging them out during runtime.
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