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Question by Leon700 · Mar 01, 2016 at 12:59 PM · android2dmobilerigidbody2dmobileoptimization

Is Collider 2D and OnMouseDown a good combination for mobile?

I'm making an android game and i'd like know if putting a 2D collider in an object and calling OnMouseDown() is a bad idea for mobile ( if it has any performance issues) . If it is, is there a better way to do it?

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avatar image Placus_Brutus · Mar 02, 2016 at 03:38 AM 1
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Not to my knowledge. When touching a touchscreen, On$$anonymous$$ouseDown() will act just as if it were a mouse click.

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