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Which tutorial should I start with for the ground up?
I looked at several of the tutorials but can't find the correct one to start with. Which one should I use if I have no experience at all with unity? What about the one I might use if I have very little experience modeling? I am learning both.
thank you.
Answer by Sebas · Feb 11, 2010 at 07:31 PM
I'd also say, go for the book first. It's no wasted money. Once you're through that, have a look at UnityJumpStart. It shows you a "Proof of Concept", creating a simple space shooter from the ground up. You won't need much previous knowledge for that.
Forum Thread for UnityJumpStart
Video Tutorials for UnityJumpStart
Edit: I compiled a collection of tutorials and resources which can be found under this answer
Answer by foq1978 · Feb 11, 2010 at 04:13 PM
I would consider taking a look at this book:
http://www.packtpub.com/unity-game-development-essentials/book
It has really helped me. Its is basically a very long tutorial.
Good luck!
Another +1, the book is great for beginners. And you can get the book + Ebook for only $5 more, so you can download the Ebook instantly and be learning Unity, while the book is mailed. Definitely worth it.
Answer by Rob Cowell · Feb 11, 2010 at 04:34 PM
Might be an idea to start with the Unity Basics section of the manual, from the official Unity3D site
Answer by lowbloodsugar · Feb 11, 2010 at 11:14 PM
Hi,
This was a really basic tutorial straight from unity, and it doesn't require programming experience.
http://unity3d.com/support/resources/tutorials/3d-platform-game
I have the Unity Game Development Book which is nice also.
Answer by xToxicInferno · Feb 15, 2010 at 02:47 AM
I am just a beginner in Unity, and only have a small understanding on how this all works, but i have been using two main sources for learning Unity. They are both people on YouTube, who have started making game development vides using Unity.
The one i redomend the most, as he goes into lots of detail, and happens to be a college professor is:
http://www.youtube.com/user/cannedmushrooms
The cool thing about his tutorials are, that he goes at things step by step, and covers all aspects of game design, from scripting to modeling to animation.
The other one is:
http://www.youtube.com/user/tornadotwins
These guys are a set of twins, who go into the more hands on take of the development process. By this is mean, they show you how to do, you follow, and you make the things as they do. The one thing i do not like about them is, that because they are more 'hands on' the things you learn are limited to what they show you, rather then how the other person shows you the ways to learn on your own.
Either way i hope i have helped a little bit, also is the Unity Book worth the money? I am thinking about buying it, but i don't want to buy it and find out it has been outdated.
The book was published only a few months ago. The "beta version" was available mid-2009. It definitely is not outdated. There are forum threads talking about the book. Check this one: http://forum.unity3d.com/viewtopic.php?t=29041&highlight=book+unity I find it's a good source of knowledge to get started in Unity.
Holy smokes! +1 for this cannedmushrooms link! that's a lot of video tutorials!
Like i said, he covers all aspects of game design, except for audio. He $$anonymous$$ches you scripting, modeling, and how to edit things with photoshop, overall the best, and most in-depth guides i have ever found on any subject.
The book is definitely worth it. Also, try editing your post to add another hyperlink - maybe at 100 rep points you could have more than one link.
@Cyclops, i have now edited my post so that there is a Hyperlink in there. I also wanted to say, i have purchased the book and have to say it is definitely worth your money. I just hope he comes out with another one on scripting in general.
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