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Question by 0916dhkim · Feb 08, 2016 at 12:19 PM · modding

Ironpython for Modding

I want to embed a scripting language for my game so that the players can create mods using it. What I thought was embedding a Ironpython interpreter within my C# code and interpret user-generated code within runtime.

So here are my questions: 1. Is Ironpython compatible with Unity version of .NET? 2. If it does work, how would it perform? 3. If it does not work with Unity, what languages are good for scripting?

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Answer by jdhardy · Feb 15, 2016 at 07:00 PM

Unless the .NET version used by Unity has been changed to something more modern, it's unlikely IronPython will work. Last time I looked at it Unity's version was slightly different than any other. It should be possible to get it to build but I don't think anyone has ever done the work.

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