Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
  • Help Room /
avatar image
0
Question by Weasel Tache · Dec 10, 2015 at 08:31 PM · resolutionscreen

Can I submit a project on this forum, or via email, for someone to fix the Display issues?!?

We have spent the last week trying to get our 2D Pixel game to work with the correct resolution and aspect ratio, with no success. I wish Unity had these options built in for 2D games.

We have purchased the PixelPerfect asset from the Unity store, downloaded the AspectUtility script, and tried a million different approaches. We still cannot get our game to do three seemingly simple things:

  • to display a fixed size playable area

  • to display correctly sized pixels (i.e. no rectangular warping of square pixels)

  • to display the correct 16:9 aspect ratio, across different monitors, with black bars if necessary.

I feel we have exhausted all options, having trawled the internet, followed guides and tutorials and bought assets to solve our problems. Can we submit our entire project to somebody to help fix it? If not, it has pretty much gotten to the stage where we are going to have to cancel the game and give up altogether.

Thanks in advance, Robin

Comment
Add comment · Show 4
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Jessespike · Dec 10, 2015 at 08:40 PM 0
Share

Sure you can share projects, someone might help you, but you have to be careful. I mean, if you share paid assets or source code from other parties, it might be considered piracy. Seems like your problem could be reproduced in a new project with 1 scene.

avatar image Weasel Tache Jessespike · Dec 10, 2015 at 08:41 PM 0
Share

I can't reproduce the issue without the paid assets though?

avatar image Jessespike · Dec 10, 2015 at 08:50 PM 0
Share

If this is just a display issue, I don't think you need to share the project or assets. I mean you could find or hire someone to do it for you, but I don't know the legal process that would need to follow. Perhaps you should ask the Unity Answers community how to instruct a camera to render a specific area with a fixed aspect ratio, regardless of resolution.

avatar image Weasel Tache Jessespike · Dec 10, 2015 at 08:53 PM 0
Share

We've read through many threads detailing just that. Unfortunately there just isn't an answer that works on our game. Thanks for your help in any case.

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

33 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Scaling Sprites based on 800x1280 resolution 0 Answers

How can I rate the game on different screen resolutions? 0 Answers

Screen scaling isn't scaling properly. 0 Answers

Black stripes on the sides 0 Answers

Screen optimization for all monitors and resolutions 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges