iOS xCode build hangs when bitcode is enabled
When exporting an iOS build from Unity, opening the output in xCode, enabling 'bitcode' and attempting to build the .ipa within xCode, the build hangs at the set "Compiling bitcode". We have waited hours at this step, with no progress. Without this setting, the build takes less than 5 minutes to complete.
I am not sure what information is valuable to help narrow down this issue, but here is our current iOS build settings within Unity:
And here is the step where xCode hangs:
EDIT: Just to add more information, I am using 3rd party DLL's that exist in my Plugins folder. Could they possibly be causing the xCode conversion to bitcode to not complete? I am really working from minimal information as I get no error messages / feedback from the xCode build, apart from it just not completing.
Same hang here (Unity 5.3.5p3) and I'm not using anything 3rd party, just a vanilla build from Unity.
I can't export an archive without unchecking "Rebuild from bitcode."
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