Anima2d Crashes on game exit consisently.
I can consistently get Anima2d to crash. I have a project setup. Inside the project i have a prefab which is doing a standard walk cycle [setup to animate using anima2d]. The prefab, which has multiple sprite mesh instances will cause the project to crash if any of the sprite mesh instances has a material set. This happens everytime. I have tried reimporting the project, have reimported Anima2D, have remade the prefab... I'm really stuck as to what's going on... I have tried this project on windows and mac (same result), have also tried updating the unity project (presently on 5.6.1f1)
Attached is a video of this happening. In the video, i set the materials of the prefab to sprites-default... It crashes. I then reopen the project, dont set anything and just close it (no crash), next time round i open it and just set one of the materials (crash)... Setting it to any material causes the crash...
https://www.youtube.com/watch?v=0CunSBg5hgQ&feature=youtu.be
If you have any clues, please let me know. I spent a moment on the crash log if it helps and have attached images of these logs... http://imgur.com/a/kkj2C
Please let me know if theres any further infomation i can provide to help get to the bottom of this (very lost)