Question by
EEEEEII · Aug 03, 2017 at 07:58 AM ·
shaderlightingtransparenttransparent shadertoonshading
How can I ToonLitOutline shader transparent?
I want to make it transparent if there is an object between the player and the camera. How can I do??
Comment
This is ToonLitOutline shader code.
Shader "Toon/Lit Outline" {
Properties {
_Color ("$$anonymous$$ain Color", Color) = (0.5,0.5,0.5,1)
_OutlineColor ("Outline Color", Color) = (0,0,0,1)
_Outline ("Outline width", Range (.002, 0.03)) = .005
_$$anonymous$$ainTex ("Base (RGB)", 2D) = "white" {}
_Ramp ("Toon Ramp (RGB)", 2D) = "gray" {}
}
SubShader {
Tags { "RenderType"="Opaque" }
UsePass "Toon/Lit/FORWARD"
UsePass "Toon/Basic Outline/OUTLINE"
}
Fallback "Toon/Lit"
}