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Invalid editor window UnityEditor.FallbackEditorWindow UnityEditor.EditorApplicationLayout:SetPlaymodeLayout()
Hello, I've got a really big problem in Unity, with each new project, event if it's empty, when I'm tryin to start the game, the game is breaking and I'm getting the same Error as it is in the title :(. Can someone help me fixing it? I have reinstalled the Unity, but it doesn't help.
This is actually happening to me as well! It only happens when I start in $$anonymous$$aximize mode though. I haven't made a new project accept for the one I made a few $$anonymous$$utes ago, just randomly stopped working. Tested an old project and it worked still.
I am using the newest Unity 5.3.2f1.
Answer by N1warhead · Feb 07, 2016 at 12:48 PM
Figured it out!
Did a quick google search and found the right link this time.
Go to Window > Layouts > Revert To Factory Settings. (It will erase any layouts you currently have). Tested and works for me now.
TY so much for this fix- was driving me crazy wondering what I might have done.
Cheers o_)
WOW That's all I can really say on that one. How long I've just dealt with it lol
Answer by GodlikeAurora · Jan 26, 2019 at 11:28 AM
Best answer is cool, but you not need to reset all settings, for me it was solved just by changing layout and returning back to my own.
This also worked for me. I'm not sure why it started happening in the first place though.
This worked for me. Save your current custom layout (top right where it says "layout"), reset back to default layout, then select your saved layout (top right again).
Answer by JayRondon · Apr 18, 2019 at 02:57 PM
i was having a Similar problem and the solution seemed to be that i didnt have my layout set to anything. If you see [Layout] at the top right of your screen then thats probably why and u need to either set it to what ever custom layout youve made or a defualt layout but it shouldnt say layout regardless. if this doesnt work then you can reset to default but thats last resort because then you delete your custom layouts. @N1warhead
Answer by iTzWayne · May 30, 2019 at 11:58 PM
I didn't want to delete the layers and found another solution. It worked for me by closing the scene window (just right click the scene tab and click on close tab) and then reopen it again with
Window > General > Scene.
The other solutions commented here didn't work for me. Maybe this is the solution for you.
Answer by FargleBargle · Jan 05, 2020 at 08:22 PM
This is another really STUPID error, and shouldn't even exist. Unity seems to want you to pick an existing saved layout - either a factory preset, or one you've saved - and then never change it without updating the saved layout. The only problem is that during normal use, Unity will often forget which layout you're using. Maybe you accidentally moved a window border, or some other minor detail about the layout changes - then next time you start Unity, the selected layout will be blank, and you start getting errors. Totally unnecessary to even check for this, let alone pester users all the time with annoying errors about NOTHING.