Why is texture sliding on different iphones?
Thats a very odd behaiviour I'm getting.
I'm doing a game and I have some fbx animations imported on it.
Everything works fine on editor and on iphone 6, 6 plus and ipads. But when I run the same game on iphone 5 the textures of fbx objects, offset to the wrong position and shrink a little.
I can run inside editor with free size and everything works fine no matter what size and proportion I choose and scale.
Anyone has any idea on what should i do or test? Has anybody experienced anything similar?
Thanks.
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