Question by 
               jackwbarker · Dec 29, 2015 at 01:28 AM · 
                instantiatespawnnot working  
              
 
              Instantiate not spawning anything
using UnityEngine; using System.Collections;
public class Game : MonoBehaviour {
 public int numberOfCubes;
 public GameObject cube;
 public GameObject[] cubeClone;
 void start() {
     spawn();
 }
  void spawn() {
     cubeClone = new GameObject[numberOfCubes];
      cubeClone[0] = Instantiate(cube, new Vector3(1, 1, 1), Quaternion.Euler (0, 0, 0)) as GameObject;
 }
}
               Comment
              
 
               
              Answer by OncaLupe · Dec 29, 2015 at 03:20 AM
Method names are case sensitive,  void Start() needs to have a capital 'S'. 
Your answer
 
 
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 koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                