Unity 5, the new UI: Can the Canvas be scaled to a reasonable size for editing?
Let's start a new project in Unity 5: - GameObject -> 3D Object -> Cube - GameObject -> UI -> Button Let's say the basic Unity World scaling normally would be 1x1x1m for a basic cube with a scale (1,1,1). I would like to move in my scene at this scale. I would like to be able to edit my UI canvas at the same scale. The created Canvas object is enormous and is not scalable. Can I scale it anyhow "legally"? Or just I should create an empty GameObject, name it "Canvas Scaler", add Canvas to it as a child and scale down that GameObject?...
Comment
Your answer

Follow this Question
Related Questions
Scale for UI Texture 0 Answers
Setting UI element position in physical units during runtime. 0 Answers
Scale all things inside UI canvas 0 Answers