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How to change path that Visual Studio uses to find DLLs?
I started a new project and am trying to debug using Visual Studio (the free 2015 version) using the "Attach to Unity and Play" option. When I try to run it, errors appear saying that it's unable to locate the Unity assembly metadata file. I took a look at the path it's trying to use and found that it's using the old file name for my Unity project (I renamed it after starting the project).
I've looked around but am unable to locate where to change the path that Visual Studio is using to try and find DLLs. Any help locating this would be appreciated!
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