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Question by Dog-Gamer · Apr 23, 2016 at 10:55 PM · c#programming

What is wrong with this code?

pragma strict

    var other : GameObject; 

function Update () { function OnMouseDown() { other.GetComponent.().Play(); } }

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Answer by TBruce · May 01, 2016 at 06:34 PM

@Dog Gamer

Actually there are several problems with your script

  1. You can not place a function within a function

  2. other.GetComponent.() is incorrect it should be other.GetComponent()

  3. You need to pass a component type in to GetComponent like so other.GetComponent(SpriteRenderer)

  4. Most components do not have a Play() method so unless your component type is something like an animation our AudioSource you may want to use something else like enable = true;

Below is an example

 #pragma strict
 var other : GameObject; 
 
 function OnMouseDown()
 {
     if (other != null)
     {
         other.GetComponent(SpriteRenderer).enabled = true;
     }
 }
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avatar image TBruce · Jun 23, 2016 at 07:33 PM 0
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@Dog Gamer Would you be so kind as to click the tick to accept the answer if your question was answered. Thank you!

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Answer by Quertie · May 01, 2016 at 06:14 PM

You wrote:

 other.GetComponent.().Play();

It actually is:

 other.GetComponent().Play(); //Without the dot after "Component"

I hope this solves your problem :)

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