Question by 
               maulsmasher · Jan 31, 2016 at 05:21 PM · 
                physics  
              
 
              Mixing physics and path...
So I have and object falling from sky using gravity, but I have it scripted to do a figure 8 and a curve. Simply put I used some trig and only update the x and z cooridonates so Gravity is pulling object down. So at a certain point in the decent I have to calculate a curve to hook(like a J) to a target on the ground. Any ideas on how I can do this considering gravity?
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