Preview Window grid thickness and camera behavior
Hi,
In the Preview WIndow is it possible to change the thickness of the drawn grid or turn it off completely? My animation system is set up such as the character eyes are always at (0, 0, 0). Thus the body is mostly "under ground" and the unnecessarily huge grid lines cover most of it up . This really would not be such a big deal but every time I select another take the camera resets to the default position and so I have to rotate it again just to be able to see what I am doing.
Default camera position, not very useful:
After I rotate so it is positioned under the grid:
The fact that the camera always resets is also quite annoying even when working with meshes that are not positioned below the grid. Is there no way to make it remember its position when you select another take?
Thanks,
Felix