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Question by ZeroChaos98 · Nov 14, 2018 at 07:19 PM · multiplayerplayercontroller

Bumper Engine splitscreen Multiplayer??

So if anyone knows of this asset called the "Bumper Engine" its a modified version of the Hedgephysics engine they were both unity assets allowing users to design fangames ..... so here is my problem i tried using public floats to specify each players individual controls through the scripts i had a 4 player demo that you could sucessfully move each player but the problems arose when i noticed all of the players orientations were based on one camera and the Homing attack , light dash, and bounce, were all broken on players 2 3 and 4 so my questions are 1\ how do i tell each player to use there own cameras orientation 2\ how to i stop the homing attack , light dash and bounce ability from breaking, 3\ what would be the best way to turn that asset into a splitscreen game??

any solution would be most appreciated as ive done what i thought would fix it and instead was left with broken physics and limited level creation i know im asking alot in one go but i need some serious help as i am not expirienced enough to produce the correct results

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