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Question by $$anonymous$$ · Feb 22, 2018 at 05:21 PM · programmingscriptingbasics

Can anyone explain decoupling to me please?

Hello,

I have searched throughout various programming webpages on a decent answer for the use of decoupling between scripts and cannot find a good answer on what decoupling is and how it works. Can anyone explain, pref with examples, please?

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avatar image Owen-Reynolds · Feb 22, 2018 at 05:36 PM 0
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Are you making a game? Are you having any problems? Did someone say "decoupling" would solve one of those problems?

avatar image Glurth · Feb 22, 2018 at 09:04 PM 0
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Perhaps not the official definition, but I like to think of "Decoupling" as a way to allow two or more programs (sub-programs, dll's, classes.. whatever) to work together, AND ALSO work WITHOUT the others.

This answer is an example of decoupling: https://answers.unity.com/questions/1347169/how-to-conditional-use-of-unityeditor-in-dll.html This example allows one's program to use the UnityEditor.DLL, if it's available, but will also be able to work without error (though obviously in a more limited way) even when that DLL is NOT present.

avatar image Owen-Reynolds Glurth · Feb 22, 2018 at 10:43 PM 0
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RE: "official definition": Good point. Decoupling is obviously removing coupling, so start there. Searching leads to "tight coupling," narrowing interfaces, program$$anonymous$$g to an abstraction, coherence&cohesion and other software engineering topics. Lots of official definitions in there.

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