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Question by Yerendi · Mar 08, 2016 at 08:30 AM · c#uiinputinputfield

Detecting if is currently entering text on any component.

I want to check if player is currently entering text on any component in scene (InputField). Is there any global flag "IsTyping" or sth like that?

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avatar image Yerendi · Mar 11, 2016 at 10:51 AM 0
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Bump, anyone knows?

avatar image Fredex8 · Mar 11, 2016 at 12:09 PM 0
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if (Input.any$$anonymous$$ey) is basically what you are asking for except that it also detects mouse buttons and isn't limited just to character keys. However it probably is not the solution you want for this problem but it can be useful for putting in update so variables are only checked on input. You may want check if the text string has changed on input but I'm sure there probably is a better way that I can't think of...

avatar image Yerendi Fredex8 · Mar 11, 2016 at 12:26 PM 0
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Input.any$$anonymous$$ey is not good for me, because I want to know if its someone is "Input.any$$anonymous$$ey" specifically in InputField.

avatar image Yerendi · Mar 17, 2016 at 11:26 AM 0
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Bump again, anyone knows?

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