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Question by hvd · Jan 29, 2016 at 06:20 PM · listindexcollission

find out list index of collided object ?

Hey,

i have a list of segments in my game and if my player collides with one of these segments i need to know which index this segment have? Any ideas how to do that ?

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Answer by Jessespike · Jan 29, 2016 at 07:37 PM

 public class ListOfSegments : MonoBehaviour {
     public List<GameObject> Segments;
 }

 public class SomeColliderTrigger : MonoBehaviour {
     public void OnTriggerEnter(Collider other) {
         int index = FindObjectOfType<ListOfSegments>().Segments.IndexOf(this.gameObject);
         Debug.Log(index);
     }
 }
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avatar image hvd · Jan 29, 2016 at 09:42 PM 0
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thanks alot ! i just had to change this to other

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