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Windows phone 8 port failing during build
I'm getting an error at the postproccessing player point of the build:
Error building Player: Exception: Error: type System.Runtime.Serialization.SerializationInfo
doesn't exist in target framework. Error: type System.Runtime.Serialization.SerializationInfo
doesn't exist in target framework. Error: type System.Runtime.Serialization.SerializationInfo
doesn't exist in target framework. Error: type System.Runtime.Serialization.SerializationInfo
doesn't exist in target framework. Error: type System.Runtime.Serialization.SerializationInfo
doesn't exist in target framework. Error: type System.Runtime.Serialization.SerializationInfo
doesn't exist in target framework. Error: type System.ComponentModel.TypeDescriptor
doesn't exist in target framework. Error: type System.ComponentModel.TypeDescriptor
doesn't exist in target framework.
I am using JsonFx, tk2d, iTween and player prefs.
I scoured the project for anything that might cause this problem, and searched for any references or imports of that type with no luck.