Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
  • Help Room /
avatar image
0
Question by varunvp · Jan 11, 2016 at 06:01 PM · arrayvector3inspectorinitialization

Vector3 array not showing up in inspector!

Hello! This is a strange problem, which exists on my desktop, but not on my laptop. The following script requires a vector3 array to be initialised to store the set of nodes that my spaceship traverses. After many failed attempts, I realised that the array which I initialise in Start() does not show up in the inspector, and subsequently affects future assignments.

The code snippet:

 public Vector3[] vPath2;
 void Start () 
 {
         vPath2 = new Vector3[5];
              //....other code
  }

How it should show up: alt text

How it is showing up: alt text

These screenshots were taken during play mode. The laptop runs 5.0.1f1, the desktop, 5.3.1f, but I dont think that should make a difference.

I don't understand what's going. Wasted a day for this! Any help will be appreciated.

Thanks!

wrong.png (1.6 kB)
correct.png (3.9 kB)
Comment
Add comment · Show 2
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image tanoshimi · Jan 11, 2016 at 06:41 PM 0
Share

Where do you declare VPath2?

avatar image varunvp tanoshimi · Jan 12, 2016 at 04:05 AM 0
Share

Where you normally declare variables, before Start(). And the variable is public.

1 Reply

· Add your reply
  • Sort: 
avatar image
1

Answer by varunvp · Jan 12, 2016 at 11:18 AM

Strangely, after many Unity restarts, it got fixed.... Really getting fed up of this!

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

5 People are following this question.

avatar image avatar image avatar image avatar image avatar image

Related Questions

Reference to Array Attribute from Inspector 0 Answers

Array items' default values won't show in inspector for classes that are not MonoBehaviour, fix? 1 Answer

Unable to initialize arrays or lists. 0 Answers

How do I fill a Sprite[] in the alphabetical order in the script Inspector? 1 Answer

2+ level Popup on InspectorGUI 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges