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Question by
LoryColo · Aug 22, 2017 at 08:59 PM ·
strange ioc
Letting the player place objcts using navmesh
Hi, i was just curious to know if it's possible to create a system to let the user place objects on the map based on the navmesh, people usually use a grid system to check if the zone is occupied, is it possible to do such thing checking for the navmesh to be walkable ?
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