Turning On/Off Lights Indoor Scene
Hi! I want to make a lightbulb object in my game, i was able to with a lightbulb model and a point light attached to it. But the problem is that it doesn't look good, because objects closer to it looks very bright and objects from the distance look visibly darker, i guess there's no light bounce. So I tried baking the lights and it looks good, but the problem is that i can't turn off the lights that way. Changing the point light from Baked to Mixed doesn't help either cos the baked lightmap is still there when i turned the light off, and realtime lighting looks so bad. How do i fix this? Or is this a price i have to pay to have the realtime lighting lightbulb?
^ this is my scene with baked lighting
But deactivating the light has no effect to the lighting since its baked