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Error while Running on Ios device with 64 bit processor (ipad air, iphone 6)
I have upgraded my project to Unity 5.0.1 and now its crashing on IOS 64bit devices only. I am not getting any error message in Log. It just crash with EXC_BAD_ACCESS with some memory address.
I have attached screenshot as I dont know what it actually says
screen-shot-2015-06-11-at-44935-pm.png
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by looking at the crash report I figured out it was something with SkyBox. I disabled SkyBox from that scene and now its working fine. I dont know why Skybox was crashing...
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