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Question by haza246 · Jan 27, 2016 at 03:17 PM · animationandroid build

unity animation issue android build

in unity editor the animations in my game play fine but when exported to android it makes the model that is being animated instantly disappear please help

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avatar image JennyHide · Jan 27, 2016 at 10:32 PM 0
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If you're using $$anonymous$$ecanim, this has been answered here: http://answers.unity3d.com/questions/1131517/android-object-dissapears-when-animator-starts-pla.html#answer-1131643

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Answer by coolraiman · Jan 27, 2016 at 05:02 PM

did you try to build your game in other plateform like pc, webgl and etc...?

This way it can help you to know where is your problem

if it happen on all plateform build, the problem may be in your scripts or the mesh itself .

If it only happen in adroid, then you should look for some specification about animation for android.

And lastly, did you try on multple different android device or just one?

try all these and it will help you find the source of the problem and the solution

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Answer by linxuzi · Feb 06, 2016 at 02:26 PM

same issue here, works fine on editor, and windows build messed up animations on android (we are using differents parts with differents z depths some show, some not)

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avatar image linxuzi · Feb 05, 2016 at 08:58 PM 0
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fixed in Patch 5.3.2p2

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