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Question by matheusalx · Jul 31, 2017 at 05:21 AM · androidmobileresolutionscreen

Android Screen Resolution

Hello!,

I'm creating a 2D android game, and I would like to know how to deal with the screen resolution.

Currently is set to a fixed resolution: 720 X 1280 (portrait), it is a resolution that I consider very good, but I have doubts that I still can not find answers:

1) If someone play this game on a 2048 × 1536 screen resolution tablet, what is the visual behavior of the game? Will stay on fullscreen? Will it stretch until the screen is filled?

2) As for positioning objects, I have my enemy spawner set manually in 6Y position, on a tablet with a bigger resolution, would it be in the same position (out of the screen)? Or assume a new position?

alt text

Thanks, and sorry for my english.

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