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Question by Endiss · Jan 25, 2016 at 07:44 PM · pathfindingtiles

PathFind between gameObjects

Hello ive got gameobjects that are my tiles and need to find path from point a to b i got in each gameobject references to its neighbors.

 public GameObject Left, Right, Up, Down = null;

and i've got list of all tiles

  TileSet = GameObject.FindGameObjectsWithTag(TagManager.TileGameTag).ToList();

Maybe someone can give me advice or good X.Z pathfind cuz Y is always 0:)

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avatar image ShadyProductions · Jan 25, 2016 at 07:53 PM -1
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Pathfinding isn't as simple as you think.
It's very advanced scripting.
Look up A* pathfinding.

avatar image Endiss ShadyProductions · Jan 25, 2016 at 08:00 PM 0
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Ye i know that :D i don't have idea how to start do you have good video about it?:)

avatar image ShadyProductions Endiss · Jan 25, 2016 at 08:30 PM -1
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No not really, look through the unity tutorials.

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