GL_INVALID_FRAMEBUFFER WebGL using LWRP
I have been running into this issue lately where when I run my game in WEBGL before adding LWRP (with a 2d renderer) it works fine. But when I add LWRP and then try and run, WebGL will not render the UI Canvas. I open up the console and it says these warnings:
I am using unity version 2019.4.0. Let me know if you need any more info. Also, here are two screen shots. One for the WEBGL window and one showing unity Editor. Notice UI on one and not rendering in Web.
![WebGL Build][2]
capture.png
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webglbuild.png
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Best Answer
Answer by wilprim · Sep 21, 2020 at 04:36 PM
I found a solution. Don't know if it is THE solution but it works now. I checked the box to use Post Processing on my Camera for each scene.