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SerializedObject target has been destroyed.
I sometimes randomly get this error when I start the game in the editor.
"SerializedObject target has been destroyed. UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)"
Restarting unity fixes it. I looked for an answer with no luck. Some say it is an editor glitch but I don't know. Is it an important error? Should I roll back to an older version of my game? Thanks.
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