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This question was
closed Jan 26, 2016 at 06:41 AM by
t_w for the following reason:
It is solved
Why the camera still there, when load a new scene (GearVR)
I found when I load a new scene by
SceneManager.LoadScene("scenename",LoadSceneMode.Single);
But when I got in new scene, the old camera is still there. So new scene have 2 cameras.
Comment
$$anonymous$$ay it be that some script calls DontDestroyOnLoad(yourCamera)? Search for DontDestroyOnLoad in a code.
Yeah, thanks.
you are right.
I ignore one script with DontDestroy