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Question by
topofsteel · Sep 29, 2012 at 05:20 PM ·
shaderslightmappingtransparent
Lightmaper through transparent materials
I have a material using the Transparent/Diffuse shader applied to windows. When I Lightmap the scene, they act as if they are opaque. What shader/material do I need to use to have the light shine through window/material? Thanks.
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